Collusion or Controversy? Investigating the Stellar Blade Saga

R.A. Sterling
3 min readApr 26, 2024

In recent days, the gaming community has been abuzz with discussions surrounding Stellar Blade, the highly anticipated action RPG developed by Shift Up. However, what started as excitement over the game’s release quickly transformed into a heated debate involving media outlets, censorship claims, and accusations of misogyny.

The “Hard R” Controversy

At the center of this storm lies a seemingly innocuous graffiti tag within the game: the combination of the word “Hard” next to a glowing neon “R.” Some players speculated that this was a nod to the offensive racial slur “Hard R.” However, Sony, the publisher of Stellar Blade, swiftly addressed the issue. In an official statement, they clarified that the placement of these graphics was unintentional and that the graffiti would be replaced with a day-one patch. The controversy, it seemed, was resolved.

But here’s where things get interesting. By promptly altering the game based on public outcry, Sony inadvertently sends a message: everything is negotiable. If a vocal group of “slacktivists” demands changes, even minor ones, the game’s content can be modified. While sensitivity to cultural context is essential, this incident raises questions about artistic integrity and the influence of external pressures.

Collusion Allegations

But then came the accusations. IGN and Kotaku, two prominent gaming media outlets, were accused of colluding to manufacture controversy around Stellar Blade. The timeline is suspicious: X user Lance McDonald shared a screenshot of the “Hard R” graffiti on April 24 at 3:00 PM. Almost simultaneously, IGN published an article on the controversy, claiming they had already reached out to Sony for a statement. Less than half an hour later, Kotaku followed suit with their own hit piece.

The question arises: Was this coordinated? Did these outlets intentionally create a storm of outrage? Game developer Mark Kern (known as Grummz) raised these concerns, pointing out the near-instantaneous response from both IGN and Kotaku. He tweeted, “Impossible for news to get comment and response from Sony in such a short time. This had to have been collusion designed to be posted instantly after the embargo lifted to create fake news and controversy”.

Eve’s Outfit and Misogyny

Beyond the graffiti controversy, other critiques have surfaced. Some players took issue with the attire of the game’s protagonist, Eve. Critics argued that her outfit was overly sexualized and perpetuated harmful stereotypes. However, it’s necessary to recognize that critiquing character design is misogynistic. It is essential to appreciate Eve as a strong, empowered female lead.

Freedom of Expression and Gaming Journalism

The Stellar Blade saga highlights broader issues within the gaming industry. First, the delicate balance between artistic expression and potential offense. Developers should have the freedom to create without fear of unwarranted backlash. Second, the role of gaming journalism. While critique is essential, sensationalism and manufactured outrage can harm both developers and players.

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Stellar Blade’s journey from controversy to resolution serves as a cautionary tale. As players, journalists, and creators, we must engage in thoughtful discourse while respecting artistic intent. And perhaps, just perhaps, we can all learn from Eve’s resilience: to stand tall, even when the storm rages around us.

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R.A. Sterling
R.A. Sterling

Written by R.A. Sterling

My name is Rhodes Ansel Sterling, author name R.A. Sterling. Themes: space colonization, the environment, and women’s rights. amazon.com/author/rasterling

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